Be the first to pass through the Veil since the Surge.
Bring one of Dahm's dreams to life.
Unravel a mighty enchantment.
Broker an unlikely alliance.
Clear the air.
Survive.
Repair a bond of trust.
Walk in the footsteps of a dear friend.
Herald a new era for weavers.
Discover the truth of Oria's heritage.
Help a long-suffering friend to find peace.
Investigate some exceptionally fancy plumbing.
Examine an alternate perspective.
Uncover a lost art.
Help a friend find recognition for their work.
Repair a bond of love.
Craft a weapon using only 5 star resources.
Stay Frosty
10Craft an armor piece with high cold resistance.
Firewalker
10Craft an armor piece with high heat resistance.
Craft a complete armor set.
Craft every design for an armor piece at least once.
Upgrade all stations in the base camp to the maximum level.
Upgrade one station in the base camp to the maximum level.
Defeat the Ark of the Stricken Earth.
Throwback
10Defeat the Rehnland Sledgewyrm.
Defeat the Enclave's most fearsome foe.
Smoked
10Defeat the Ark of the Living Flame.
Defeat the Ashpeak Drake.
Forge Ahead
10Defeat the Ark of the Forge.
Declawed
10Defeat the Highland Iceclaw.
Glass Jaw
10Defeat the Brennig Glasstail.
High Tide
10Defeat the Ark of the Winter Tide.
Snowshoes
10Restrain a great creature or arkon in place using frost magic.
Bibliophile
100Complete the entire codex.
Fore!
10Catch a projectile thrown by a great creature or arkon.
Spellbound
10Constrain all the limbs of a bipedal arkon.
Who Smelt It
10Break a serenite rock that is crystallized by heat.
Defeat a great creature or arkon without equipping a weapon.
Point Perfected
180Unlock all other achievements.
Harvest any great creature or arkon for the first time.
Upgrade all powers to level 3.
Assemble the codex titled "The Trial of Seven Mantles".
Pet any krel in Osphine Pastures.
Bookwyrm
10Assemble your first codex entry.